Showing posts with label Jurassic Park. Show all posts
Showing posts with label Jurassic Park. Show all posts
13 June 2015
"Jurassic World" Review
I thought Jurassic Park: The Game by Telltale Games (2011) was a worthy sequel to the first film, whether or not it's considered canon. (Does it really matter in this series?) Not only did it feature all the same dinosaurs and settings, but also puzzle-solving game-play clearly inspired by all the technological challenges in the movie - even an explanation why "Push to Close" is the button for restoring electrical power. It fleshed out the character Harding (albeit a younger version), whose story deviated from his role in the book but explained what he was doing during the events of the movie following his brief appearance with the sick triceratops. Setting it during and immediately following the movie was a great way to capitalize on its urgency and the audience's nostalgia. What's more, it beat the new movie Jurassic World to introducing a Mosasaurus threat and the first on-screen death of a female character (by the mosasaur in both cases, oddly enough).
Despite all that, the game was criticized for being more a movie than a game, and not many are likely to "see" it as a result of that hybrid nature. Fortunately, Jurassic World is a nostalgic sequel in its own right, featuring a more impressive hybrid in the Indominus rex. (See what I did there?)
I loved the first movie and went on to read the book much younger than I probably should have. My copy is so used it fits my hands like a well worn baseball mitt. I must have reread Dennis Nedry's death scene the most, since that page is so exhausted it's falling out. Prior and after this, I was known for an obsession with dinosaurs and often bragged that one of the first words I could spell was "paleontologist." My point is, I went to Jurassic World fully expecting a nostalgic experience, but I also walked out wondering where the line is between "nostalgic" and "predictable."
I wrote my own sequel to Jurassic Park when I was eleven or twelve. Like Crichton's actual sequel, Lewis Dodgson was the villain, but I also contrived a way to get the entire original (surviving) cast back on the exact same island for pretty much the exact same tour. The kids ended up stranded with Grant again, and when he played another playful prank on them (as in the movie), Tim said, "That was another good one!" Fan fiction at its least creative.
Jurassic World does a much better job than me or either of the other movie sequels at recreating the original. (Spoilers follow.)
Labels:
dinosaurs,
game review,
How to Train Your Dragon,
John Gardner,
Joseph Campbell,
Jurassic Park,
Jurassic World,
Michael Crichton,
movie review,
originality,
retelling,
Telltale Games,
video games
20 April 2014
Roundup: PSN Downloadable Games
Happy Easter and Passover! Aside from heartwarming, faith-building religious celebrations (and pretty unrelated but associated secular traditions), my kids and I took advantage of some PlayStation Network sales going on this weekend. A simple tweet would have sufficed for passing these along, but I decided to share my impression of one in particular:
Jurassic Park: The Game - Full Season
Released 11.15.2011
Teen
1 player
$0.99 (This weekend only!)
One of the things I've come to love about downloadable games is how much more affordable they are than disks. We've been known to pay the dreaded new release price on games like Lego Marvel Super Heroes, usually as gifts, even though the price always drops over time. We make sure we'll like these games before buying, but that doesn't mean I wouldn't prefer to pay less (legally, of course). With Jurassic Park: The Game, we got all four chapters of Telltale's episodic story for only a dollar, which means I'd be happy even if it was only okay. That's what I was expecting based on reviews, but after completing Chapter 1 today, I'm even happier with this deal. It's more than okay.
I'm a huge Jurassic Park fan (I've read the book more than any other, and consider the movie a classic), so maybe I'm easy to please. Then again, knowing the material as well as I do, it was also possible I'd be extra critical. The game is based on the first film, taking place during and after its events, so I do wonder why Chapter 1 hints at a larger, free-roaming group of velociraptors when the movie Park only had three that didn't escape until the last act. Maybe Telltale pulled some material from the book, which ends with the discovery that the raptors had built an underground nest and were breeding all along (a concept explored in the movie relative to other species). In fact, I wouldn't be surprised if the writers did pull from the book, given the subtle scientific details woven into the game's story and extras. I don't recall Harding having a daughter in the book, so they're clearing picking and choosing; still, that strikes me as both appropriate and agreeable, and in many ways results in a story that feels more Jurassic Park than the sequel films. Michael Crichton, the book's author, was reluctant to write the sequel (The Lost World), but I wonder if he ever considered a story that runs concurrent to the original, as these writers did.
The main complaint I noticed in reviews is that there's more story than game. You know those cinematic moments in other games where you lose full control of your character and have to press the right sequence of buttons to survive something dramatic? That accounts for most of the gameplay here. There's no free roaming, no traditional fighting, no leveling up, etc. It's like a "choose your own adventure" novel on screen. However, if I'm being honest, the story and characters are what draw me to video games in the first place; once those run their course, I quickly lose interest in repeat play-throughs, competition modes, and elusive trophies. (The Batman: Arkham series is sort of an exception to this...but that's because it's Batman.)
In other words, Jurassic Park: The Game has surprised me with its authenticity, tension, and depth, and I'm very interested to see how Chapter 2 will pick up on the cliffhanger ending of Chapter 1. The deserved Teen rating and single player restriction means it's not a game I can share with my kids yet (much to their disappointment), but once they're ready for the movie itself, they'll be ready for this.
And while I'm on the topic of downloadable games, here are the others we've collected. Prices are subject to change and not all are exclusive to the PSN.
Jurassic Park: The Game - Full Season
Released 11.15.2011
Teen
1 player
$0.99 (This weekend only!)
One of the things I've come to love about downloadable games is how much more affordable they are than disks. We've been known to pay the dreaded new release price on games like Lego Marvel Super Heroes, usually as gifts, even though the price always drops over time. We make sure we'll like these games before buying, but that doesn't mean I wouldn't prefer to pay less (legally, of course). With Jurassic Park: The Game, we got all four chapters of Telltale's episodic story for only a dollar, which means I'd be happy even if it was only okay. That's what I was expecting based on reviews, but after completing Chapter 1 today, I'm even happier with this deal. It's more than okay.
I'm a huge Jurassic Park fan (I've read the book more than any other, and consider the movie a classic), so maybe I'm easy to please. Then again, knowing the material as well as I do, it was also possible I'd be extra critical. The game is based on the first film, taking place during and after its events, so I do wonder why Chapter 1 hints at a larger, free-roaming group of velociraptors when the movie Park only had three that didn't escape until the last act. Maybe Telltale pulled some material from the book, which ends with the discovery that the raptors had built an underground nest and were breeding all along (a concept explored in the movie relative to other species). In fact, I wouldn't be surprised if the writers did pull from the book, given the subtle scientific details woven into the game's story and extras. I don't recall Harding having a daughter in the book, so they're clearing picking and choosing; still, that strikes me as both appropriate and agreeable, and in many ways results in a story that feels more Jurassic Park than the sequel films. Michael Crichton, the book's author, was reluctant to write the sequel (The Lost World), but I wonder if he ever considered a story that runs concurrent to the original, as these writers did.
The main complaint I noticed in reviews is that there's more story than game. You know those cinematic moments in other games where you lose full control of your character and have to press the right sequence of buttons to survive something dramatic? That accounts for most of the gameplay here. There's no free roaming, no traditional fighting, no leveling up, etc. It's like a "choose your own adventure" novel on screen. However, if I'm being honest, the story and characters are what draw me to video games in the first place; once those run their course, I quickly lose interest in repeat play-throughs, competition modes, and elusive trophies. (The Batman: Arkham series is sort of an exception to this...but that's because it's Batman.)
In other words, Jurassic Park: The Game has surprised me with its authenticity, tension, and depth, and I'm very interested to see how Chapter 2 will pick up on the cliffhanger ending of Chapter 1. The deserved Teen rating and single player restriction means it's not a game I can share with my kids yet (much to their disappointment), but once they're ready for the movie itself, they'll be ready for this.
And while I'm on the topic of downloadable games, here are the others we've collected. Prices are subject to change and not all are exclusive to the PSN.
Labels:
Batman,
Batman: Arkham Origins,
D&D,
Jurassic Park,
PlayStation,
Teenage Mutant Ninja Turtles,
Telltale Games,
video games
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